Click the lower board (spinner) to advance rounds.
Each match will result in a Bug.
Bugz on the spinner may be use as wilds or they may be used to Match with other Bugz on the play field
Mixed Bugz result in a score value.
Perfect Bug matches will result in a score value + a Bug Net.
Bug Nets are used during the Firefly round to catch Fireflies and bonus score.
During the Firefly round players have a chance to collect the Flower Pot and the Sun Pot..your chances increase the more Bug Nets you collect!
Normal tile base scoring
Match tile =100
Fill line = 1000
Full pattern = 4000
Firefly Round
This is where you get to use your Bug Nets you earned during the game. Score values start at 3K and go all the way to 4x multipliers!!!
Depending on your target goal using Bugz for wilds until you have a perfect Bug match is a valid strategy.
Advanced round management
Bugz has a playable tile every round, depending on your target goal players will have to make the choice between gaining the score value for a matched bug , use the bug as a wild, or try for a perfect bug match that will result in a bug net..Remember the more bug nets the better your chances at the progressive pots.. so even if you have a poor score change your strategy to go for bug nets!!!
Skill based game
Every point requires a player action. Score is based on player action only. Every round has at least one playable move, and in most cases multiple potential moves. Zero random points are given, this game does not give random score, nor does it have score or potential score stealing or decreasing elements that the player has no control over. Each play has thousands of different possible player strategies. The Player's strategy may be dependent on the target goal, players must map out a plan to reach each target goal, this may include passing rounds and sacrificing mixed bug opportunities in order to gain Bug Nets.